# OpenGLCommandList::SetPrimitiveTopology ```cpp void SetPrimitiveTopology(PrimitiveTopology topology) ``` 设置图元拓扑类型。 **参数:** - `topology` - 图元拓扑类型 **示例:** ```cpp commandList->SetPrimitiveTopology(PrimitiveTopology::TriangleList); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览