# OpenGLCommandList::SetDepthStencilState ```cpp void SetDepthStencilState(const DepthStencilState& state) ``` 设置深度模板状态。 **参数:** - `state` - 深度模板状态结构 **示例:** ```cpp DepthStencilState state; state.depthEnable = true; state.depthWriteEnable = true; state.depthFunc = ComparisonFunc::Less; commandList->SetDepthStencilState(state); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览