# D3D12 后端组件 D3D12 后端已创建以下组件文件夹和文档: - `device/` - D3D12Device - `buffer/` - D3D12Buffer - `texture/` - D3D12Texture - `command-list/` - D3D12CommandList - `command-queue/` - D3D12CommandQueue - `swap-chain/` - D3D12SwapChain - `fence/` - D3D12Fence - `shader/` - D3D12Shader - `pipeline-state/` - D3D12PipelineState - `sampler/` - D3D12Sampler - `root-signature/` - D3D12RootSignature - `descriptor-heap/` - D3D12DescriptorHeap - `render-target-view/` - D3D12RenderTargetView - `depth-stencil-view/` - D3D12DepthStencilView - `shader-resource-view/` - D3D12ShaderResourceView - `unordered-access-view/` - D3D12UnorderedAccessView - `constant-buffer-view/` - D3D12ConstantBufferView - `command-allocator/` - D3D12CommandAllocator - `query-heap/` - D3D12QueryHeap - `screenshot/` - D3D12Screenshot - `types/` - D3D12 类型转换 - `enums/` - D3D12 枚举转换 - `common/` - D3D12 公共工具 每个组件文件夹包含: - `{component}.md` - 类总览 - `methods.md` - 方法详细文档 ## 相关文档 - [D3D12 后端总览](overview.md) - [RHI 抽象层](overview.md)