// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_DEFORMABLE_VOLUME_FLAGS_H #define PX_DEFORMABLE_VOLUME_FLAGS_H #include "PxPhysXConfig.h" #include "foundation/PxFlags.h" #if !PX_DOXYGEN namespace physx { #endif /** \brief Flags to enable or disable special modes of a PxDeformableVolume instance */ struct PxDeformableVolumeFlag { enum Enum { eCOMPUTE_STRESS_TENSOR = 1 << 0, //!< Enables computation of a Cauchy stress tensor for every tetrahedron in the simulation mesh. The tensors can be accessed through the deformable volume direct API ePARTIALLY_KINEMATIC = 1 << 1, //!< Enables partially kinematic motion of the collision and simulation mesh. eDISPLAY_SIM_MESH PX_DEPRECATED = 1 << 2, //!< Deprecated eDISABLE_SELF_COLLISION PX_DEPRECATED = 1 << 3, //!< Deprecated, use PxDeformableBodyFlag::eDISABLE_SELF_COLLISION instead eENABLE_CCD PX_DEPRECATED = 1 << 4, //!< Deprecated, use PxDeformableBodyFlag::eENABLE_SPECULATIVE_CCD eKINEMATIC PX_DEPRECATED = 1 << 5 //!< Deprecated, use PxDeformableBodyFlag::eKINEMATIC instead }; }; typedef PxFlags PxDeformableVolumeFlags; /** \brief Identifies the buffers of a PxDeformableVolume instance. \see PxDeformableVolume::markDirty() */ struct PxDeformableVolumeDataFlag { enum Enum { eNONE = 0, ePOSITION_INVMASS = 1 << 0, //!< The collision mesh's positions eSIM_POSITION_INVMASS = 1 << 1, //!< The simulation mesh's positions and inverse masses eSIM_VELOCITY = 1 << 2, //!< The simulation mesh's velocities eREST_POSITION_INVMASS = 1 << 3, //!< The collision mesh's rest positions eALL = ePOSITION_INVMASS | eSIM_POSITION_INVMASS | eSIM_VELOCITY | eREST_POSITION_INVMASS }; }; typedef PxFlags PxDeformableVolumeDataFlags; #if !PX_DOXYGEN } #endif #endif // PX_DEFORMABLE_VOLUME_FLAGS_H