// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_DEFORMABLE_SURFACE_MATERIAL_H #define PX_DEFORMABLE_SURFACE_MATERIAL_H #include "PxDeformableMaterial.h" #if !PX_DOXYGEN namespace physx { #endif /** \brief Material class to represent surface deformable material properties. \see PxPhysics.createDeformableSurfaceMaterial */ class PxDeformableSurfaceMaterial : public PxDeformableMaterial { public: /** \brief Sets material thickness Default: 0.001 \param[in] thickness Material thickness. \see getThickness() */ virtual void setThickness(PxReal thickness) = 0; /** \brief Retrieves the material thickness. Default: 0.001 \return thickness. \see setThickness() */ virtual PxReal getThickness() const = 0; /** \brief Sets material bending stiffness Default: 0.0 \param[in] bendingStiffness Material bending stiffness. \see getBendingStiffness() */ virtual void setBendingStiffness(PxReal bendingStiffness) = 0; /** \brief Retrieves the material bending stiffness. \return bendingStiffness. \see setBendingStiffness() */ virtual PxReal getBendingStiffness() const = 0; /** \brief Sets material bending damping \param[in] bendingDamping Material bending damping. \see getBendingDamping() */ virtual void setBendingDamping(PxReal bendingDamping) = 0; /** \brief Retrieves the material bending damping. \return bending damping. \see setBendingDamping() */ virtual PxReal getBendingDamping() const = 0; /** \brief Gets the concrete type name. \return The name of the concrete type. */ virtual const char* getConcreteTypeName() const PX_OVERRIDE PX_FINAL { return "PxDeformableSurfaceMaterial"; } protected: PX_INLINE PxDeformableSurfaceMaterial(PxType concreteType, PxBaseFlags baseFlags) : PxDeformableMaterial(concreteType, baseFlags) {} PX_INLINE PxDeformableSurfaceMaterial(PxBaseFlags baseFlags) : PxDeformableMaterial(baseFlags) {} virtual ~PxDeformableSurfaceMaterial() {} virtual bool isKindOf(const char* name) const { PX_IS_KIND_OF(name, "PxDeformableSurfaceMaterial", PxDeformableMaterial); } }; #if !PX_DOXYGEN } // namespace physx #endif #endif // PX_DEFORMABLE_SURFACE_MATERIAL_H