{ "shader": "builtin://shaders/volumetric", "renderQueue": "Transparent", "properties": { "_Tint": [1.0, 1.0, 1.0, 0.95], "_DensityScale": 0.24, "_StepSize": 0.75, "_MaxSteps": 2400.0, "_AmbientStrength": 0.02, "_LightDirection": [0.5, 0.8, 0.3, 0.0], "_LightSamples": 10.0 } }