# XCEngine Scene File scene=Main Scene active=1 gameobject_begin id=1 uuid=11806343893082442755 name=Main Camera active=1 parent=0 transform=position=0,0,0;rotation=0,0,0,1;scale=1,1,1; component=Camera;projection=0;fov=45;orthoSize=5;near=0.1;far=100;depth=0;primary=1;clearColor=1,1,1,1; gameobject_end gameobject_begin id=2 uuid=1695101543211549096 name=BackpackRoot active=1 parent=0 transform=position=0,0.08,3;rotation=0,0,0,1;scale=1,1,1; gameobject_end gameobject_begin id=3 uuid=9855370671540411784 name=BackpackRotateY active=1 parent=2 transform=position=0,0,0;rotation=0,-0.174108,0,0.984727;scale=1,1,1; gameobject_end gameobject_begin id=4 uuid=14568936532392398358 name=BackpackRotateX active=1 parent=3 transform=position=0,0,0;rotation=-0.0898786,0,0,0.995953;scale=1,1,1; gameobject_end gameobject_begin id=5 uuid=7319598685716776031 name=BackpackScale active=1 parent=4 transform=position=0,0,0;rotation=0,0,0,1;scale=0.38912,0.38912,0.38912; gameobject_end gameobject_begin id=6 uuid=14495577888798577643 name=BackpackMesh active=1 parent=5 transform=position=0.048938,-0.57189,-0.943127;rotation=0,0,0,1;scale=1,1,1; component=MeshFilter;mesh=Assets/Models/backpack/backpack.obj; component=MeshRenderer;materials=;castShadows=1;receiveShadows=1;renderLayer=0; gameobject_end