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IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "ExtRevoluteJoint.h" #include "ExtConstraintHelper.h" #include "omnipvd/ExtOmniPvdSetData.h" using namespace physx; using namespace Ext; RevoluteJoint::RevoluteJoint(const PxTolerancesScale& /*scale*/, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) : RevoluteJointT(PxJointConcreteType::eREVOLUTE, actor0, localFrame0, actor1, localFrame1, "RevoluteJointData") { RevoluteJointData* data = static_cast(mData); data->driveForceLimit = PX_MAX_F32; data->driveVelocity = 0.0f; data->driveGearRatio = 1.0f; data->limit = PxJointAngularLimitPair(-PxPi/2, PxPi/2); data->jointFlags = PxRevoluteJointFlags(); } PxReal RevoluteJoint::getAngle() const { return getTwistAngle_Internal(); } PxReal RevoluteJoint::getVelocity() const { return getRelativeAngularVelocity().magnitude(); } PxJointAngularLimitPair RevoluteJoint::getLimit() const { return data().limit; } void RevoluteJoint::setLimit(const PxJointAngularLimitPair& limit) { PX_CHECK_AND_RETURN(limit.isValid(), "PxRevoluteJoint::setLimit: limit invalid"); PX_CHECK_AND_RETURN(limit.lower>-PxTwoPi && limit.upper(*this); OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitLower, j, limit.lower) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitUpper, j, limit.upper) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitRestitution, j, limit.restitution) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitBounceThreshold, j, limit.bounceThreshold) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitStiffness, j, limit.stiffness) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitDamping, j, limit.damping) OMNI_PVD_WRITE_SCOPE_END #endif } PxReal RevoluteJoint::getDriveVelocity() const { return data().driveVelocity; } void RevoluteJoint::setDriveVelocity(PxReal velocity, bool autowake) { PX_CHECK_AND_RETURN(PxIsFinite(velocity), "PxRevoluteJoint::setDriveVelocity: invalid parameter"); data().driveVelocity = velocity; if(autowake) wakeUpActors(); markDirty(); OMNI_PVD_SET(OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, driveVelocity, static_cast(*this), velocity) } PxReal RevoluteJoint::getDriveForceLimit() const { return data().driveForceLimit; } void RevoluteJoint::setDriveForceLimit(PxReal forceLimit) { PX_CHECK_AND_RETURN(PxIsFinite(forceLimit), "PxRevoluteJoint::setDriveForceLimit: invalid parameter"); data().driveForceLimit = forceLimit; markDirty(); OMNI_PVD_SET(OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, driveForceLimit, static_cast(*this), forceLimit) } PxReal RevoluteJoint::getDriveGearRatio() const { return data().driveGearRatio; } void RevoluteJoint::setDriveGearRatio(PxReal gearRatio) { PX_CHECK_AND_RETURN(PxIsFinite(gearRatio) && gearRatio>0, "PxRevoluteJoint::setDriveGearRatio: invalid parameter"); data().driveGearRatio = gearRatio; markDirty(); OMNI_PVD_SET(OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, driveGearRatio, static_cast(*this), gearRatio) } PxRevoluteJointFlags RevoluteJoint::getRevoluteJointFlags() const { return data().jointFlags; } void RevoluteJoint::setRevoluteJointFlags(PxRevoluteJointFlags flags) { data().jointFlags = flags; OMNI_PVD_SET(OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, jointFlags, static_cast(*this), flags) } void RevoluteJoint::setRevoluteJointFlag(PxRevoluteJointFlag::Enum flag, bool value) { if(value) data().jointFlags |= flag; else data().jointFlags &= ~flag; markDirty(); OMNI_PVD_SET(OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, jointFlags, static_cast(*this), getRevoluteJointFlags()) } static PxQuat computeTwist(const PxTransform& cA2w, const PxTransform& cB2w) { // PT: following code is the same as this part of the "getAngle" function: // const PxQuat q = getRelativeTransform().q; // PxQuat swing, twist; // PxSeparateSwingTwist(q, swing, twist); // But it's done a little bit more efficiently since we don't need the swing quat. // PT: rotation part of "const PxTransform cB2cA = cA2w.transformInv(cB2w);" const PxQuat cB2cAq = cA2w.q.getConjugate() * cB2w.q; // PT: twist part of "PxSeparateSwingTwist(cB2cAq,swing,twist)" (more or less) return PxQuat(cB2cAq.x, 0.0f, 0.0f, cB2cAq.w); } // PT: this version is similar to the "getAngle" function, but the twist is computed slightly differently. static PX_FORCE_INLINE PxReal computePhi(const PxTransform& cA2w, const PxTransform& cB2w) { PxQuat twist = computeTwist(cA2w, cB2w); twist.normalize(); PxReal angle = twist.getAngle(); if(twist.x<0.0f) angle = -angle; return angle; } static void RevoluteJointVisualize(PxConstraintVisualizer& viz, const void* constantBlock, const PxTransform& body0Transform, const PxTransform& body1Transform, PxU32 flags) { const RevoluteJointData& data = *reinterpret_cast(constantBlock); PxTransform32 cA2w, cB2w; joint::computeJointFrames(cA2w, cB2w, data, body0Transform, body1Transform); if(flags & PxConstraintVisualizationFlag::eLOCAL_FRAMES) viz.visualizeJointFrames(cA2w, cB2w); if((data.jointFlags & PxRevoluteJointFlag::eLIMIT_ENABLED) && (flags & PxConstraintVisualizationFlag::eLIMITS)) viz.visualizeAngularLimit(cA2w, data.limit.lower, data.limit.upper); } //TAG:solverprepshader static PxU32 RevoluteJointSolverPrep(Px1DConstraint* constraints, PxVec3p& body0WorldOffset, PxU32 /*maxConstraints*/, PxConstraintInvMassScale& invMassScale, const void* constantBlock, const PxTransform& bA2w, const PxTransform& bB2w, bool useExtendedLimits, PxVec3p& cA2wOut, PxVec3p& cB2wOut) { const RevoluteJointData& data = *reinterpret_cast(constantBlock); PxTransform32 cA2w, cB2w; joint::ConstraintHelper ch(constraints, invMassScale, cA2w, cB2w, body0WorldOffset, data, bA2w, bB2w); const PxJointAngularLimitPair& limit = data.limit; const bool limitEnabled = data.jointFlags & PxRevoluteJointFlag::eLIMIT_ENABLED; const bool limitIsLocked = limitEnabled && limit.lower >= limit.upper; // PT: it is a mistake to use the neighborhood operator since it // prevents us from using the quat's double-cover feature. if(!useExtendedLimits) joint::applyNeighborhoodOperator(cA2w, cB2w); PxVec3 ra, rb, axis; ch.prepareLockedAxes(cA2w.q, cB2w.q, cA2w.transformInv(cB2w.p), 7, PxU32(limitIsLocked ? 7 : 6), ra, rb, &axis); cA2wOut = ra + bA2w.p; cB2wOut = rb + bB2w.p; if(limitIsLocked) return ch.getCount(); if(data.jointFlags & PxRevoluteJointFlag::eDRIVE_ENABLED) { Px1DConstraint* c = ch.getConstraintRow(); c->solveHint = PxConstraintSolveHint::eNONE; c->linear0 = PxVec3(0.0f); c->angular0 = -axis; c->linear1 = PxVec3(0.0f); c->angular1 = -axis * data.driveGearRatio; c->velocityTarget = data.driveVelocity; c->minImpulse = -data.driveForceLimit; c->maxImpulse = data.driveForceLimit; c->flags |= Px1DConstraintFlag::eANGULAR_CONSTRAINT; if(data.jointFlags & PxRevoluteJointFlag::eDRIVE_FREESPIN) { if(data.driveVelocity > 0.0f) c->minImpulse = 0.0f; if(data.driveVelocity < 0.0f) c->maxImpulse = 0.0f; } c->flags |= Px1DConstraintFlag::eHAS_DRIVE_LIMIT; } if(limitEnabled) { const PxReal phi = computePhi(cA2w, cB2w); ch.anglePair(phi, data.limit.lower, data.limit.upper, axis, limit); } return ch.getCount(); } /////////////////////////////////////////////////////////////////////////////// static PxConstraintShaderTable gRevoluteJointShaders = { RevoluteJointSolverPrep, RevoluteJointVisualize, PxConstraintFlag::Enum(0) }; PxConstraintSolverPrep RevoluteJoint::getPrep() const { return gRevoluteJointShaders.solverPrep; } // PT: for tests / benchmarks PxConstraintSolverPrep getRevoluteJointPrep() { return gRevoluteJointShaders.solverPrep; } PxRevoluteJoint* physx::PxRevoluteJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) { PX_CHECK_AND_RETURN_NULL(localFrame0.isSane(), "PxRevoluteJointCreate: local frame 0 is not a valid transform"); PX_CHECK_AND_RETURN_NULL(localFrame1.isSane(), "PxRevoluteJointCreate: local frame 1 is not a valid transform"); PX_CHECK_AND_RETURN_NULL(actor0 != actor1, "PxRevoluteJointCreate: actors must be different"); PX_CHECK_AND_RETURN_NULL((actor0 && actor0->is()) || (actor1 && actor1->is()), "PxRevoluteJointCreate: at least one actor must be dynamic"); return createJointT(physics, actor0, localFrame0, actor1, localFrame1, gRevoluteJointShaders); } // PX_SERIALIZATION void RevoluteJoint::resolveReferences(PxDeserializationContext& context) { mPxConstraint = resolveConstraintPtr(context, mPxConstraint, this, gRevoluteJointShaders); } //~PX_SERIALIZATION #if PX_SUPPORT_OMNI_PVD void RevoluteJoint::updateOmniPvdProperties() const { OMNI_PVD_WRITE_SCOPE_BEGIN(pvdWriter, pvdRegData) const PxRevoluteJoint& j = static_cast(*this); OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, angle, j, getAngle()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, velocity, j, getVelocity()) OMNI_PVD_WRITE_SCOPE_END } template<> void physx::Ext::omniPvdInitJoint(RevoluteJoint& joint) { OMNI_PVD_WRITE_SCOPE_BEGIN(pvdWriter, pvdRegData) PxRevoluteJoint& j = static_cast(joint); OMNI_PVD_CREATE_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, j); omniPvdSetBaseJointParams(static_cast(joint), PxJointConcreteType::eREVOLUTE); PxJointAngularLimitPair limit = joint.getLimit(); OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitLower, j, limit.lower) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitUpper, j, limit.upper) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitRestitution, j, limit.restitution) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitBounceThreshold, j, limit.bounceThreshold) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitStiffness, j, limit.stiffness) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, limitDamping, j, limit.damping) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, driveVelocity, j, joint.getDriveVelocity()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, driveForceLimit, j, joint.getDriveForceLimit()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, driveGearRatio, j, joint.getDriveGearRatio()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, jointFlags, j, joint.getRevoluteJointFlags()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, angle, j, joint.getAngle()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxRevoluteJoint, velocity, j, joint.getVelocity()) OMNI_PVD_WRITE_SCOPE_END } #endif