// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef EXT_DEFAULT_CPU_DISPATCHER_H #define EXT_DEFAULT_CPU_DISPATCHER_H #include "common/PxProfileZone.h" #include "task/PxTask.h" #include "extensions/PxDefaultCpuDispatcher.h" #include "foundation/PxUserAllocated.h" #include "foundation/PxSync.h" #include "ExtSharedQueueEntryPool.h" #include "ExtTaskQueueHelper.h" #include "ExtCpuWorkerThread.h" namespace physx { namespace Ext { #if PX_VC #pragma warning(push) #pragma warning(disable:4324) // Padding was added at the end of a structure because of a __declspec(align) value. #endif // Because of the SList member I assume class DefaultCpuDispatcher : public PxDefaultCpuDispatcher, public PxUserAllocated { PX_NOCOPY(DefaultCpuDispatcher) private: ~DefaultCpuDispatcher(); public: DefaultCpuDispatcher(PxU32 numThreads, PxU32* affinityMasks, PxDefaultCpuDispatcherWaitForWorkMode::Enum mode = PxDefaultCpuDispatcherWaitForWorkMode::eWAIT_FOR_WORK, PxU32 yieldProcessorCount = 0); // PxCpuDispatcher virtual void submitTask(PxBaseTask& task) PX_OVERRIDE; virtual PxU32 getWorkerCount() const PX_OVERRIDE { return mNumThreads; } //~PxCpuDispatcher // PxDefaultCpuDispatcher virtual void release() PX_OVERRIDE; virtual void setRunProfiled(bool runProfiled) PX_OVERRIDE { mRunProfiled = runProfiled; } virtual bool getRunProfiled() const PX_OVERRIDE { return mRunProfiled; } //~PxDefaultCpuDispatcher template PxBaseTask* fetchNextTask() { // PT: get job from local list PxBaseTask* task = mHelper.fetchTask(); if(!task) { // PT: steal job from other threads const PxU32 nbThreads = mNumThreads; for(PxU32 i=0; i(); if(task) return task; } } return task; } PX_FORCE_INLINE void runTask(PxBaseTask& task) { if(mRunProfiled) { PX_PROFILE_ZONE(task.getName(), task.getContextId()); task.run(); } else task.run(); } void waitForWork() { PX_ASSERT(PxDefaultCpuDispatcherWaitForWorkMode::eWAIT_FOR_WORK == mWaitForWorkMode); mWorkReady.wait(); } void resetWakeSignal(); static void getAffinityMasks(PxU32* affinityMasks, PxU32 threadCount); PX_FORCE_INLINE PxDefaultCpuDispatcherWaitForWorkMode::Enum getWaitForWorkMode() const { return mWaitForWorkMode; } PX_FORCE_INLINE PxU32 getYieldProcessorCount() const { return mYieldProcessorCount; } protected: CpuWorkerThread* mWorkerThreads; TaskQueueHelper mHelper; PxSync mWorkReady; PxU8* mThreadNames; PxU32 mNumThreads; bool mShuttingDown; bool mRunProfiled; const PxDefaultCpuDispatcherWaitForWorkMode::Enum mWaitForWorkMode; const PxU32 mYieldProcessorCount; }; #if PX_VC #pragma warning(pop) #endif } // namespace Ext } #endif