{ "shader": "builtin://shaders/volumetric", "renderQueue": "Transparent", "properties": { "_Tint": [1.0, 1.0, 1.0, 1.0], "_DensityScale": 0.2, "_StepSize": 1.0, "_MaxSteps": 2000.0, "_AmbientStrength": 0.005, "_LightDirection": [0.5, 0.8, 0.3, 0.0], "_LightSamples": 8.0, "_EnableEntryHdda": 1.0, "_EnableEmptySpaceSkipping": 1.0, "_EnableEarlyTermination": 1.0 } }