#pragma once #include #include #include #include namespace XCEngine::UI::Editor::App::EditorWindowInputInternal { std::int32_t MapVirtualKeyToUIKeyCode(WPARAM wParam); bool IsRepeatKeyMessage(LPARAM lParam); std::string DescribeInputEventType(const ::XCEngine::UI::UIInputEvent& event); } // namespace XCEngine::UI::Editor::App::EditorWindowInputInternal