# D3D12Fence::GetEventHandle ## 函数签名 ```cpp void* GetEventHandle() ``` ## 中文描述 获取用于 CPU 等待的 event 句柄。用于 `WaitForSingleObject` 等 API 进行阻塞等待。 ## 返回值 `void*` - Win32 event 句柄 ## 复杂度 O(1) ## 示例 ```cpp HANDLE eventHandle = static_cast(d3d12Fence->GetEventHandle()); WaitForSingleObject(eventHandle, INFINITE); ``` ## 相关文档 - [D3D12Fence](fence.md) - 类总览 - [D3D12Fence::Wait](wait.md) - 等待栅栏