#include "WorkspaceEventSync.h" #include "EditorContext.h" namespace XCEngine::UI::Editor::App { std::vector SyncWorkspaceEvents( EditorContext& context, const std::vector& panelEvents) { std::vector entries = {}; context.SyncSessionFromSelectionService(); for (const EditorWorkspacePanelFrameEvent& event : panelEvents) { context.SetStatus(event.status, event.message); entries.push_back(WorkspaceTraceEntry{ event.traceChannel, event.message }); } return entries; } } // namespace XCEngine::UI::Editor::App