namespace XCEngine.Rendering { public struct RenderGraphTextureHandle { private readonly int m_indexPlusOne; private RenderGraphTextureHandle( int indexPlusOne) { m_indexPlusOne = indexPlusOne; } public bool isValid => m_indexPlusOne > 0; internal int nativeIndex => m_indexPlusOne > 0 ? m_indexPlusOne - 1 : -1; internal static RenderGraphTextureHandle FromNativeIndex(int nativeIndex) { return nativeIndex >= 0 ? new RenderGraphTextureHandle( nativeIndex + 1) : default; } } }