# OpenGLCommandList::SetViewport ```cpp void SetViewport(const Viewport& viewport) ``` 设置视口。 **参数:** - `viewport` - 视口结构 **示例:** ```cpp Viewport viewport; viewport.x = 0; viewport.y = 0; viewport.width = 800; viewport.height = 600; viewport.minDepth = 0.0f; viewport.maxDepth = 1.0f; commandList->SetViewport(viewport); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览