# OpenGLCommandList::SetVertexBuffers ```cpp void SetVertexBuffers(uint32_t startSlot, uint32_t count, const uint64_t* buffers, const uint64_t* offsets, const uint32_t* strides) ``` 批量设置顶点缓冲区。 **参数:** - `startSlot` - 起始槽位 - `count` - 缓冲区数量 - `buffers` - 缓冲区指针数组 - `offsets` - 偏移数组 - `strides` - 跨度数组 **示例:** ```cpp commandList->SetVertexBuffers(0, 2, buffers, offsets, strides); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览