# OpenGLCommandList::SetScissorRect ```cpp void SetScissorRect(const Rect& rect) ``` 设置裁剪矩形。 **参数:** - `rect` - 裁剪矩形结构 **示例:** ```cpp Rect rect; rect.x = 0; rect.y = 0; rect.width = 800; rect.height = 600; commandList->SetScissorRect(rect); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览