cmake_minimum_required(VERSION 3.15) get_filename_component(PROJECT_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../../../.. ABSOLUTE) find_package(GTest REQUIRED) set(TEST_SOURCES fixtures/D3D12TestFixture.cpp test_device.cpp test_fence.cpp test_command_queue.cpp test_command_allocator.cpp test_command_list.cpp test_buffer.cpp test_texture.cpp test_descriptor_heap.cpp test_shader.cpp test_root_signature.cpp test_pipeline_state.cpp test_views.cpp test_swap_chain.cpp ) add_executable(d3d12_engine_tests ${TEST_SOURCES}) target_link_libraries(d3d12_engine_tests PRIVATE d3d12 dxgi d3dcompiler XCEngine GTest::gtest GTest::gtest_main ) target_include_directories(d3d12_engine_tests PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/fixtures ${PROJECT_ROOT_DIR}/engine/include ${PROJECT_ROOT_DIR}/engine/src ) enable_testing() include(GoogleTest) gtest_discover_tests(d3d12_engine_tests)