// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "PxgArrayConverter.h" #include "foundation/PxUserAllocated.h" #include "PxPhysXGpu.h" #include "PxgKernelWrangler.h" #include "PxgKernelIndices.h" #include "PxgInterpolation.h" using namespace physx; #if ENABLE_KERNEL_LAUNCH_ERROR_CHECK #define checkCudaError() { cudaError_t err = cudaDeviceSynchronize(); if (err != 0) printf("Cuda error file: %s, line: %i, error: %i\n", PX_FL, err); } #else #define checkCudaError() { } #endif #define THREADS_PER_BLOCK 256 PxgArrayConverter::PxgArrayConverter(PxgKernelLauncher& kernelLauncher) { mKernelLauncher = kernelLauncher; } void PxgArrayConverter::interleaveGpuBuffers(const PxVec4* vertices, const PxVec4* normals, PxU32 length, PxVec3* interleavedResultBuffer, CUstream stream) { const PxU32 numThreadsPerBlock = THREADS_PER_BLOCK; const PxU32 numBlocks = (length + numThreadsPerBlock - 1) / numThreadsPerBlock; mKernelLauncher.launchKernel(PxgKernelIds::util_InterleaveBuffers, numBlocks, numThreadsPerBlock, 0, stream, vertices, normals, length, interleavedResultBuffer); checkCudaError(); }