// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "ExtSphericalJoint.h" #include "ExtConstraintHelper.h" #include "CmConeLimitHelper.h" #include "omnipvd/ExtOmniPvdSetData.h" using namespace physx; using namespace Ext; SphericalJoint::SphericalJoint(const PxTolerancesScale& /*scale*/, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) : SphericalJointT(PxJointConcreteType::eSPHERICAL, actor0, localFrame0, actor1, localFrame1, "SphericalJointData") { SphericalJointData* data = static_cast(mData); data->limit = PxJointLimitCone(PxPi/2, PxPi/2); data->jointFlags = PxSphericalJointFlags(); } void SphericalJoint::setLimitCone(const PxJointLimitCone &limit) { PX_CHECK_AND_RETURN(limit.isValid(), "PxSphericalJoint::setLimit: invalid parameter"); data().limit = limit; markDirty(); #if PX_SUPPORT_OMNI_PVD OMNI_PVD_WRITE_SCOPE_BEGIN(pvdWriter, pvdRegData) PxSphericalJoint& j = static_cast(*this); OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitYAngle, j, limit.yAngle) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitZAngle, j, limit.zAngle) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitRestitution, j, limit.restitution) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitBounceThreshold, j, limit.bounceThreshold) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitStiffness, j, limit.stiffness) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitDamping, j, limit.damping) OMNI_PVD_WRITE_SCOPE_END #endif } PxJointLimitCone SphericalJoint::getLimitCone() const { return data().limit; } PxSphericalJointFlags SphericalJoint::getSphericalJointFlags() const { return data().jointFlags; } void SphericalJoint::setSphericalJointFlags(PxSphericalJointFlags flags) { data().jointFlags = flags; OMNI_PVD_SET(OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, jointFlags, static_cast(*this), flags) } void SphericalJoint::setSphericalJointFlag(PxSphericalJointFlag::Enum flag, bool value) { if(value) data().jointFlags |= flag; else data().jointFlags &= ~flag; markDirty(); OMNI_PVD_SET(OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, jointFlags, static_cast(*this), getSphericalJointFlags()) } PxReal SphericalJoint::getSwingYAngle() const { return getSwingYAngle_Internal(); } PxReal SphericalJoint::getSwingZAngle() const { return getSwingZAngle_Internal(); } static void SphericalJointVisualize(PxConstraintVisualizer& viz, const void* constantBlock, const PxTransform& body0Transform, const PxTransform& body1Transform, PxU32 flags) { const SphericalJointData& data = *reinterpret_cast(constantBlock); PxTransform32 cA2w, cB2w; joint::computeJointFrames(cA2w, cB2w, data, body0Transform, body1Transform); if(flags & PxConstraintVisualizationFlag::eLOCAL_FRAMES) viz.visualizeJointFrames(cA2w, cB2w); if((flags & PxConstraintVisualizationFlag::eLIMITS) && (data.jointFlags & PxSphericalJointFlag::eLIMIT_ENABLED)) { joint::applyNeighborhoodOperator(cA2w, cB2w); const PxTransform cB2cA = cA2w.transformInv(cB2w); PxQuat swing, twist; PxSeparateSwingTwist(cB2cA.q, swing, twist); viz.visualizeLimitCone(cA2w, PxTan(data.limit.zAngle/4), PxTan(data.limit.yAngle/4)); } } //TAG:solverprepshader static PxU32 SphericalJointSolverPrep(Px1DConstraint* constraints, PxVec3p& body0WorldOffset, PxU32 /*maxConstraints*/, PxConstraintInvMassScale& invMassScale, const void* constantBlock, const PxTransform& bA2w, const PxTransform& bB2w, bool /*useExtendedLimits*/, PxVec3p& cA2wOut, PxVec3p& cB2wOut) { const SphericalJointData& data = *reinterpret_cast(constantBlock); PxTransform32 cA2w, cB2w; joint::ConstraintHelper ch(constraints, invMassScale, cA2w, cB2w, body0WorldOffset, data, bA2w, bB2w); joint::applyNeighborhoodOperator(cA2w, cB2w); if(data.jointFlags & PxSphericalJointFlag::eLIMIT_ENABLED) { PxQuat swing, twist; PxSeparateSwingTwist(cA2w.q.getConjugate() * cB2w.q, swing, twist); PX_ASSERT(PxAbs(swing.x)<1e-6f); PxVec3 axis; PxReal error; const Cm::ConeLimitHelperTanLess coneHelper(data.limit.yAngle, data.limit.zAngle); coneHelper.getLimit(swing, axis, error); ch.angularLimit(cA2w.rotate(axis), error, data.limit); } PxVec3 ra, rb; ch.prepareLockedAxes(cA2w.q, cB2w.q, cA2w.transformInv(cB2w.p), 7, 0, ra, rb); cA2wOut = ra + bA2w.p; cB2wOut = rb + bB2w.p; return ch.getCount(); } /////////////////////////////////////////////////////////////////////////////// static PxConstraintShaderTable gSphericalJointShaders = { SphericalJointSolverPrep, SphericalJointVisualize, PxConstraintFlag::Enum(0) }; PxConstraintSolverPrep SphericalJoint::getPrep() const { return gSphericalJointShaders.solverPrep; } PxSphericalJoint* physx::PxSphericalJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) { PX_CHECK_AND_RETURN_NULL(localFrame0.isSane(), "PxSphericalJointCreate: local frame 0 is not a valid transform"); PX_CHECK_AND_RETURN_NULL(localFrame1.isSane(), "PxSphericalJointCreate: local frame 1 is not a valid transform"); PX_CHECK_AND_RETURN_NULL(actor0 != actor1, "PxSphericalJointCreate: actors must be different"); PX_CHECK_AND_RETURN_NULL((actor0 && actor0->is()) || (actor1 && actor1->is()), "PxSphericalJointCreate: at least one actor must be dynamic"); return createJointT(physics, actor0, localFrame0, actor1, localFrame1, gSphericalJointShaders); } // PX_SERIALIZATION void SphericalJoint::resolveReferences(PxDeserializationContext& context) { mPxConstraint = resolveConstraintPtr(context, mPxConstraint, this, gSphericalJointShaders); } //~PX_SERIALIZATION #if PX_SUPPORT_OMNI_PVD void SphericalJoint::updateOmniPvdProperties() const { OMNI_PVD_WRITE_SCOPE_BEGIN(pvdWriter, pvdRegData) const PxSphericalJoint& j = static_cast(*this); OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, swingYAngle, j, getSwingYAngle()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, swingZAngle, j, getSwingZAngle()) OMNI_PVD_WRITE_SCOPE_END } template<> void physx::Ext::omniPvdInitJoint(SphericalJoint& joint) { OMNI_PVD_WRITE_SCOPE_BEGIN(pvdWriter, pvdRegData) PxSphericalJoint& j = static_cast(joint); OMNI_PVD_CREATE_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, j); omniPvdSetBaseJointParams(static_cast(joint), PxJointConcreteType::eSPHERICAL); PxJointLimitCone limit = joint.getLimitCone(); OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitYAngle, j, limit.yAngle) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitZAngle, j, limit.zAngle) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitRestitution, j, limit.restitution) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitBounceThreshold, j, limit.bounceThreshold) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitStiffness, j, limit.stiffness) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, limitDamping, j, limit.damping) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, jointFlags, j, joint.getSphericalJointFlags()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, swingYAngle, j, joint.getSwingYAngle()) OMNI_PVD_SET_EXPLICIT(pvdWriter, pvdRegData, OMNI_PVD_CONTEXT_HANDLE, PxSphericalJoint, swingZAngle, j, joint.getSwingZAngle()) OMNI_PVD_WRITE_SCOPE_END } #endif