# Texture::GetUsage ```cpp TextureUsage GetUsage() const ``` 获取纹理用途标志。用途标志可组合使用。 **参数:** 无 **返回:** `TextureUsage` 枚举值 **线程安全:** ✅ **示例:** ```cpp Texture tex; tex.Create(1024, 1024, 1, 1, TextureType::Texture2D, TextureFormat::RGBA8_UNORM, nullptr, 0); TextureUsage usage = tex.GetUsage(); // 返回 TextureUsage::ShaderResource ``` ## 相关文档 - [Texture 总览](texture.md) - 返回类总览 - [TextureUsage 枚举](./texture.md#textureusage) - 用途枚举说明