# OpenGLPipelineState::ApplyDepthStencil ```cpp void ApplyDepthStencil(); ``` 应用深度模板状态到 OpenGL。 **线程安全:** ❌ **示例:** ```cpp pipelineState->SetDepthStencilState(dsState); pipelineState->ApplyDepthStencil(); ``` ## 相关文档 - [OpenGLPipelineState 总览](pipeline-state.md) - 返回类总览 - [Apply](apply.md) - 应用所有状态