# Quaternion::ToMatrix4x4 ```cpp Matrix4x4 ToMatrix4x4() const ``` 将四元数转换为 4x4 旋转矩阵。 **返回:** `Matrix4x4` - 旋转矩阵 **复杂度:** O(1) **示例:** ```cpp Quaternion rot = ...; Matrix4 mat = rot.ToMatrix4x4(); ```