// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. #ifndef PX_PVD_BYTE_STREAMS_H #define PX_PVD_BYTE_STREAMS_H #include "PxPvdObjectModelBaseTypes.h" namespace physx { namespace pvdsdk { static inline uint32_t strLen(const char* inStr) { uint32_t len = 0; if(inStr) { while(*inStr) { ++len; ++inStr; } } return len; } class PvdInputStream { protected: virtual ~PvdInputStream() { } public: // Return false if you can't write the number of bytes requested // But make an absolute best effort to read the data... virtual bool read(uint8_t* buffer, uint32_t& len) = 0; template bool read(TDataType* buffer, uint32_t numItems) { uint32_t expected = numItems; uint32_t amountToRead = numItems * sizeof(TDataType); read(reinterpret_cast(buffer), amountToRead); numItems = amountToRead / sizeof(TDataType); PX_ASSERT(numItems == expected); return expected == numItems; } template PvdInputStream& operator>>(TDataType& data) { uint32_t dataSize = static_cast(sizeof(TDataType)); bool success = read(reinterpret_cast(&data), dataSize); // PX_ASSERT( success ); // PX_ASSERT( dataSize == sizeof( data ) ); (void)success; return *this; } }; class PvdOutputStream { protected: virtual ~PvdOutputStream() { } public: // Return false if you can't write the number of bytes requested // But make an absolute best effort to write the data... virtual bool write(const uint8_t* buffer, uint32_t len) = 0; virtual bool directCopy(PvdInputStream& inStream, uint32_t len) = 0; template bool write(const TDataType* buffer, uint32_t numItems) { return write(reinterpret_cast(buffer), numItems * sizeof(TDataType)); } template PvdOutputStream& operator<<(const TDataType& data) { bool success = write(reinterpret_cast(&data), sizeof(data)); PX_ASSERT(success); (void)success; return *this; } PvdOutputStream& operator<<(const char* inString) { if(inString && *inString) { uint32_t len(strLen(inString)); write(inString, len); } return *this; } }; } } #endif