cmake_minimum_required(VERSION 3.15) project(XCRender) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) if(NOT CMAKE_RUNTIME_OUTPUT_DIRECTORY) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) endif() include_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/include/) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/glm/) include_directories(${CMAKE_SOURCE_DIR}/engine/include) link_directories(${CMAKE_CURRENT_SOURCE_DIR}/package/lib/) file(GLOB copyResources "${CMAKE_CURRENT_SOURCE_DIR}/Shaders" "${CMAKE_CURRENT_SOURCE_DIR}/res") file(COPY ${copyResources} DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug) file(GLOB assimpDll "${CMAKE_CURRENT_SOURCE_DIR}/package/dll/assimp-vc143-mt.dll") file(COPY ${assimpDll} DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug) add_executable( XCRender main.cpp ./package/src/glad.c ) target_link_libraries(XCRender PRIVATE glfw3.lib assimp-vc143-mt.lib XCEngine ) add_custom_command(TARGET XCRender POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/compare_ppm.py $/compare_ppm.py ) add_custom_command(TARGET XCRender POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm $/GT.ppm )