# TransformPoint Transform a point from local space to world space. ## Syntax ```cpp Math::Vector3 TransformPoint(const Math::Vector3& point) const; ``` ## Parameters - `point` - The local space point to transform. ## Returns Returns the transformed point in world space. ## Remarks Transforms a point from local space to world space using the transform's local-to-world matrix. ## See Also - [InverseTransformPoint](inverse-transform-point) - [TransformDirection](transform-direction) ## Examples ```cpp void Example(TransformComponent* transform) { Math::Vector3 localPoint(1.0f, 0.0f, 0.0f); Math::Vector3 worldPoint = transform->TransformPoint(localPoint); } ```