#include "Actions/ActionRouting.h" #include "ConsolePanel.h" #include "UI/UI.h" #include namespace XCEngine { namespace Editor { ConsolePanel::ConsolePanel() : Panel("Console") { } void ConsolePanel::Render() { UI::PanelWindowScope panel(m_name.c_str()); if (!panel.IsOpen()) { return; } Actions::ObserveInactiveActionRoute(*m_context); } } }