#pragma once #include "WindowCaptureDemand.h" #include "WindowCursorType.h" #include "WindowTitleBarMode.h" #include "WindowIntent.h" #include #include #include namespace XCEngine::UI::Editor::Windowing::Domain { struct WindowContentOutput { std::optional cursorType = {}; std::optional captureDemand = {}; std::optional titleBarMode = {}; std::string statusText = {}; std::vector intents = {}; }; } // namespace XCEngine::UI::Editor::Windowing::Domain