#include "HierarchyPanelInternal.h" namespace XCEngine::UI::Editor::App::HierarchyPanelInternal { ::XCEngine::UI::UITextureHandle ResolveGameObjectIcon(const BuiltInIcons* icons) { return icons != nullptr ? icons->Resolve(BuiltInIconKind::GameObject) : ::XCEngine::UI::UITextureHandle {}; } } // namespace XCEngine::UI::Editor::App::HierarchyPanelInternal