using XCEngine; namespace XCEngine.Rendering { public sealed class ScriptableRenderContext { private readonly ulong m_nativeHandle; internal ScriptableRenderContext(ulong nativeHandle) { m_nativeHandle = nativeHandle; } public CameraFrameStage stage => (CameraFrameStage)InternalCalls.Rendering_ScriptableRenderContext_GetStage( m_nativeHandle); internal ulong nativeHandle => m_nativeHandle; } }