# OpenGLCommandList::SetScissorRects ```cpp void SetScissorRects(uint32_t count, const Rect* rects) ``` 批量设置裁剪矩形。 **参数:** - `count` - 裁剪矩形数量 - `rects` - 裁剪矩形数组指针 **示例:** ```cpp Rect rects[2] = { ... }; commandList->SetScissorRects(2, rects); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览