# D3D12Device **命名空间**: `XCEngine::RHI` **描述**: DirectX 12 设备实现,继承自 `RHIDevice`。 ## 公共方法 | 方法 | 描述 | |------|------| | [`Initialize`](../../../threading/task-system/initialize.md) | 初始化设备 | | [`Shutdown`](../../../threading/task-system/shutdown.md) | 关闭设备 | | [`CreateBuffer`](../../device/create-buffer.md) | 创建缓冲区 | | [`CreateTexture`](../../device/create-texture.md) | 创建纹理 | | [`CreateSwapChain`](../../device/create-swap-chain.md) | 创建交换链 | | [`CreateCommandList`](../../device/create-command-list.md) | 创建命令列表 | | [`CreateCommandQueue`](../../device/create-command-queue.md) | 创建命令队列 | | [`CompileShader`](../../device/compile-shader.md) | 编译着色器 | | [`CreatePipelineState`](../../device/create-pipeline-state.md) | 创建管线状态 | | [`CreateFence`](../../device/create-fence.md) | 创建栅栏 | | [`CreateSampler`](../../device/create-sampler.md) | 创建采样器 | | [`GetCapabilities`](../../device/get-capabilities.md) | 获取设备能力 | | [`GetDeviceInfo`](../../device/get-device-info.md) | 获取设备信息 | | [`GetNativeDevice`](../../device/get-native-device.md) | 获取原生设备 | | [`GetDevice`](get-device.md) | 获取 D3D12 设备 | | [`GetFactory`](get-factory.md) | 获取 D3D12 工厂 | | [`GetAdapterInfo`](get-adapter-info.md) | 获取适配器信息 | | [`EnumerateAdapters`](enumerate-adapters.md) | 枚举适配器 | | [`GetDescriptorHandleIncrementSize`](get-descriptor-handle-increment-size.md) | 获取描述符增量大小 | | [`CheckFeatureSupport`](check-feature-support.md) | 检查特性支持 | ## 相关文档 - [D3D12 后端总览](../../opengl/overview.md) - [RHIDevice](../../device/device.md) - 抽象设备接口