# OpenGLCommandList::SetViewports ```cpp void SetViewports(uint32_t count, const Viewport* viewports) ``` 批量设置视口。 **参数:** - `count` - 视口数量 - `viewports` - 视口数组指针 **示例:** ```cpp Viewport viewports[2] = { ... }; commandList->SetViewports(2, viewports); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览