# D3D12Texture::GetHeight 获取纹理高度。 ```cpp uint32_t GetHeight() const override; ``` ## 参数 无 ## 返回值 `uint32_t` - 纹理高度(像素) **线程安全:** ❌ **复杂度:** O(1) ## 示例 ```cpp D3D12Texture texture; texture.Initialize(device, desc); uint32_t height = texture.GetHeight(); ``` ## 相关文档 - [D3D12Texture 总览](texture.md) - [GetWidth](get-width.md) - 获取纹理宽度 - [GetDepth](get-depth.md) - 获取纹理深度