# D3D12Device::GetNativeDevice ```cpp void* GetNativeDevice() override; ``` 获取原生 D3D12 设备指针。 **返回:** `ID3D12Device*` 指针 **示例:** ```cpp ID3D12Device* nativeDevice = static_cast(device->GetNativeDevice()); ``` ## 相关文档 - [D3D12Device 总览](device.md) - 返回类总览 - [RHIDevice::GetNativeDevice](../../device/get-native-device.md) - 基类方法 - [GetNativeHandle](get-native-handle.md) - 获取原生句柄