# D3D12CommandList::Draw 绘制调用。 ```cpp void Draw(uint32_t vertexCount, uint32_t instanceCount = 1, uint32_t startVertex = 0, uint32_t startInstance = 0) override; ``` **参数:** - `vertexCount` - 顶点数量 - `instanceCount` - 实例数量,默认为 1 - `startVertex` - 起始顶点位置 - `startInstance` - 起始实例位置 ## 相关文档 - [D3D12CommandList 总览](d3d12-command-list.md)