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All rights reserved. #ifndef PXG_SHAPE_MANAGER_H #define PXG_SHAPE_MANAGER_H #include "foundation/PxPreprocessor.h" #include "PxSceneDesc.h" #include "foundation/PxPinnedArray.h" #include "CmIDPool.h" #include "PxgCudaBuffer.h" #include "foundation/PxBitMap.h" #include "PxsMaterialCore.h" #include "PxsDeformableSurfaceMaterialCore.h" #include "PxsDeformableVolumeMaterialCore.h" #include "PxsPBDMaterialCore.h" #include "PxgConvexConvexShape.h" namespace physx { class PxCudaContext; class PxgHeapMemoryAllocatorManager; class PxgCopyManager; class PxNodeIndex; class PxgShapeManager { public: PxgShapeManager(PxgHeapMemoryAllocatorManager* heapManager); ~PxgShapeManager(){} //this method push CopyDesc to PxgCopyManager void initialize(PxCudaContext* cudaContext, CUstream stream); void scheduleCopyHtoD(PxgCopyManager& copyManager, PxCudaContext* cudaContext, CUstream stream); PxU32 registerShape(PxgShape& shape); void registerShapeInstance(const PxNodeIndex& nodeIndex, const PxU32 transformCacheID, PxActor* actor, bool aggregate = false); void unregisterShape(const PxU32 shapeId); void unregisterShapeInstance(const PxU32 transformCacheID); void updateShapeMaterial(const PxU32 materalIndex, const PxU32 id); void releaseIDs() { mIdPool.processDeferredIds(); } Cm::DeferredIDPool mIdPool; PxgHeapMemoryAllocatorManager* mHeapManager; PxPinnedArray mHostShapes; PxPinnedArray mHostShapesRemapTable;//remap table from shape to node index PxInt32ArrayPinned mHostShapeIdTable; PxPinnedArray mHostTransformCacheIdToActorTable; // remap table from transformCacheId to PxActor PxgCudaBuffer mGpuShapesBuffer; PxgCudaBuffer mGpuShapesRemapTableBuffer; // shape to rigid PxgCudaBuffer mGpuTransformCacheIdToActorTableBuffer; // transformCacheId to PxActor PxgCudaBuffer mGpuRigidIndiceBuffer; // 00011 nodeIndex 0 has shape(0, 2, 3), nodeIndex 1 has shape(1, 4)(it can be either articulation link or rigid body) PxgCudaBuffer mGpuShapeIndiceBuffer; // 02314 PxgCudaBuffer mGpuUnsortedShapeIndicesBuffer; // needed when recomputing the shape to rigids mapping PxgCudaBuffer mGpuTempRigidBitIndiceBuffer; //either the lower 32 bits or higher 32 bits of mGpuRigidIndiceBuffer PxgCudaBuffer mGpuTempRigidIndiceBuffer; PxBitMap mDirtyShapeMap; PxBitMap mDirtyTransformCacheMap; bool mResizeRequired; bool mTransformCacheResizeRequired; PxI32 mMaxShapeId; PxI32 mMaxTransformCacheID; bool mHasShapeChanged; bool mHasShapeInstanceChanged; private: PX_NOCOPY(PxgShapeManager) }; class PxgMaterialManager { PX_NOCOPY(PxgMaterialManager) public: PxgMaterialManager(PxgHeapMemoryAllocatorManager* heapManager, const PxU32 elemSize = sizeof(PxsMaterialData)); virtual ~PxgMaterialManager(){} //this method push CopyDesc to PxgCopyManager virtual void scheduleCopyHtoD(PxgCopyManager& copyManager, PxCudaContext* cudaContext, CUstream stream, const PxU32 elemSize); PxU32 registerMaterial(const PxU8* materialData, const PxU32 elemSize); void updateMaterial(const PxU8* materialData, const PxU32 elemSize, const PxU32 id); void unregisterMaterial(const PxU32 materialId); void releaseIDs() { mIdPool.processDeferredIds(); } PxgCudaBuffer mGpuMaterialBuffer; protected: Cm::DeferredIDPool mIdPool; PxgHeapMemoryAllocatorManager* mHeapManager; PxInt8ArrayPinned mHostMaterial; PxBitMap mDirtyMaterialMap; bool mResizeRequired; }; class PxgFEMMaterialManager : public PxgMaterialManager { public: PxgFEMMaterialManager(PxgHeapMemoryAllocatorManager* heapManager, const PxU32 elemSize); virtual void scheduleCopyHtoD(PxgCopyManager& copyManager, PxCudaContext* cudaContext, CUstream stream, const PxU32 elemSize); }; class PxgFEMSoftBodyMaterialManager : public PxgFEMMaterialManager { public: PxgFEMSoftBodyMaterialManager(PxgHeapMemoryAllocatorManager* heapManager); }; class PxgFEMClothMaterialManager : public PxgMaterialManager { public: PxgFEMClothMaterialManager(PxgHeapMemoryAllocatorManager* heapManager) : PxgMaterialManager(heapManager, sizeof(PxsDeformableSurfaceMaterialData)) { } PxsDeformableSurfaceMaterialData* getCPUMaterialData() { return reinterpret_cast(mHostMaterial.begin()); } }; class PxgPBDMaterialManager : public PxgMaterialManager { public: PxgPBDMaterialManager(PxgHeapMemoryAllocatorManager* heapManager) : PxgMaterialManager(heapManager, sizeof(PxsPBDMaterialData)) { } }; } #endif