// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef GU_AABBTREE_BOUNDS_H #define GU_AABBTREE_BOUNDS_H #include "common/PxPhysXCommonConfig.h" namespace physx { class PxBounds3; namespace Gu { class PX_PHYSX_COMMON_API AABBTreeBounds { public: AABBTreeBounds() : mBounds(NULL), mUserAllocated(false) {} ~AABBTreeBounds() { release(); } void init(PxU32 nbBounds, const PxBounds3* bounds=NULL); void resize(PxU32 newSize, PxU32 previousSize); void release(); PX_FORCE_INLINE PxBounds3* getBounds() { return mBounds; } PX_FORCE_INLINE const PxBounds3* getBounds() const { return mBounds; } PX_FORCE_INLINE void moveFrom(AABBTreeBounds& source) { mBounds = source.mBounds; source.mBounds = NULL; } PX_FORCE_INLINE void takeOwnership() { mUserAllocated = true; } PX_FORCE_INLINE bool ownsMemory() const { return mUserAllocated==false; } PX_FORCE_INLINE void setBounds(PxBounds3* bounds) { mBounds = bounds; mUserAllocated=true; } private: PxBounds3* mBounds; PxU32 mUserAllocated; }; } // namespace Gu } #endif // GU_AABBTREE_BOUNDS_H