// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "foundation/PxTime.h" #include "foundation/windows/PxWindowsInclude.h" using namespace physx; static int64_t getTimeTicks() { LARGE_INTEGER a; QueryPerformanceCounter(&a); return a.QuadPart; } static double getTickDuration() { LARGE_INTEGER a; QueryPerformanceFrequency(&a); return 1.0f / double(a.QuadPart); } static double sTickDuration = getTickDuration(); static const PxCounterFrequencyToTensOfNanos gCounterFreq = PxTime::getCounterFrequency(); const PxCounterFrequencyToTensOfNanos& PxTime::getBootCounterFrequency() { return gCounterFreq; } PxCounterFrequencyToTensOfNanos PxTime::getCounterFrequency() { LARGE_INTEGER freq; QueryPerformanceFrequency(&freq); return PxCounterFrequencyToTensOfNanos(PxTime::sNumTensOfNanoSecondsInASecond, (uint64_t)freq.QuadPart); } uint64_t PxTime::getCurrentCounterValue() { LARGE_INTEGER ticks; QueryPerformanceCounter(&ticks); return (uint64_t)ticks.QuadPart; } PxTime::PxTime() : mTickCount(0) { getElapsedSeconds(); } PxTime::Second PxTime::getElapsedSeconds() { int64_t lastTickCount = mTickCount; mTickCount = getTimeTicks(); return (mTickCount - lastTickCount) * sTickDuration; } PxTime::Second PxTime::peekElapsedSeconds() { return (getTimeTicks() - mTickCount) * sTickDuration; } PxTime::Second PxTime::getLastTime() const { return mTickCount * sTickDuration; }