#pragma once #include "Features/EditorWorkspacePanelRegistry.h" #include #include namespace XCEngine::UI::Editor::App { class EditorContext; struct WorkspaceTraceEntry { std::string channel = {}; std::string message = {}; }; std::vector SyncWorkspaceEvents( EditorContext& context, const std::vector& panelEvents); } // namespace XCEngine::UI::Editor::App