# OpenGLCommandList::ClearStencil ```cpp void ClearStencil(int stencil) ``` 清除模板缓冲区。 **参数:** - `stencil` - 模板值 **示例:** ```cpp commandList->ClearStencil(0); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览