using XCEngine; namespace XCEngine.Rendering { public sealed class CameraRenderRequestContext { private readonly ulong m_nativeHandle; internal CameraRenderRequestContext(ulong nativeHandle) { m_nativeHandle = nativeHandle; } public int renderedBaseCameraCount => InternalCalls .Rendering_CameraRenderRequestContext_GetRenderedBaseCameraCount( m_nativeHandle); public int renderedRequestCount => InternalCalls .Rendering_CameraRenderRequestContext_GetRenderedRequestCount( m_nativeHandle); internal ulong nativeHandle => m_nativeHandle; } }