#define GLFW_INCLUDE_NONE #include "XCEngine/RHI/OpenGL/OpenGLFence.h" #include #include #include #include namespace XCEngine { namespace RHI { OpenGLFence::OpenGLFence() : m_fence(0), m_fenceValue(0), m_signaled(false) { } OpenGLFence::~OpenGLFence() { } bool OpenGLFence::Initialize() { return true; } void OpenGLFence::Shutdown() { } void OpenGLFence::Signal() { glFinish(); m_signaled = true; m_fenceValue++; } void OpenGLFence::Wait() { glFinish(); } void OpenGLFence::Reset() { m_signaled = false; } bool OpenGLFence::IsSignaled() const { return m_signaled; } } // namespace RHI } // namespace XCEngine