# Matrix3::operator* (Vector3) ```cpp Vector3 operator*(const Vector3& v) const ``` 矩阵-向量乘法运算,将矩阵应用于向量。 **参数:** - `v` - 三维向量 **返回:** `Vector3` - 变换后的向量 **复杂度:** O(1) **示例:** ```cpp Matrix3 rotation = Matrix3::RotationZ(Math::Radians(90.0f)); Vector3 v(1.0f, 0.0f, 0.0f); Vector3 rotated = rotation * v; // 结果: approximately (0, 1, 0) ```