# OpenGLCommandList::ClearDepthStencil ```cpp void ClearDepthStencil(void* depthStencil, float depth, uint8_t stencil) ``` 清除深度模板目标。 **参数:** - `depthStencil` - 深度模板目标指针 - `depth` - 深度值 - `stencil` - 模板值 **示例:** ```cpp commandList->ClearDepthStencil(depthStencil, 1.0f, 0); ``` ## 相关文档 - [OpenGLCommandList](command-list.md) - 返回类总览