# D3D12CommandList::DrawInstancedIndirectInternal 实例化间接绘制内部实现。 ```cpp void DrawInstancedIndirectInternal(ID3D12Resource* argBuffer, uint64_t alignedByteOffset); ``` ## 参数 - `argBuffer` - 参数缓冲区 - `alignedByteOffset` - 字节偏移 ## 返回值 无 **线程安全:** ❌ **复杂度:** O(1) ## 示例 ```cpp commandList.DrawInstancedIndirectInternal(argBuffer.GetResource(), 0); ``` ## 相关文档 - [D3D12CommandList 总览](command-list.md) - [DrawInstancedIndirect](draw-instanced-indirect.md) - 实例化间接绘制