using XCEngine; namespace XCEngine.Rendering.Universal { internal static class UniversalDefaultRendererFeatureFactory { public static ScriptableRendererFeature[] CreateDefaultRendererFeatures() { BuiltinGaussianSplatRendererFeature gaussianSplatFeature = ScriptableObject .CreateInstance() ?? new BuiltinGaussianSplatRendererFeature(); BuiltinVolumetricRendererFeature volumetricFeature = ScriptableObject .CreateInstance() ?? new BuiltinVolumetricRendererFeature(); return new ScriptableRendererFeature[] { gaussianSplatFeature, volumetricFeature }; } } }