#pragma once #include #include #include #include #include namespace XCEngine::UI::Editor { struct UIEditorTabStripInteractionState { Widgets::UIEditorTabStripState tabStripState = {}; ::XCEngine::UI::Widgets::UITabStripModel navigationModel = {}; Widgets::UIEditorTabStripHitTarget pressedTarget = {}; ::XCEngine::UI::UIPoint pointerPosition = {}; bool hasPointerPosition = false; }; struct UIEditorTabStripInteractionResult { bool consumed = false; bool selectionChanged = false; bool closeRequested = false; bool keyboardNavigated = false; Widgets::UIEditorTabStripHitTarget hitTarget = {}; std::string selectedTabId = {}; std::size_t selectedIndex = Widgets::UIEditorTabStripInvalidIndex; std::string closedTabId = {}; std::size_t closedIndex = Widgets::UIEditorTabStripInvalidIndex; }; struct UIEditorTabStripInteractionFrame { Widgets::UIEditorTabStripLayout layout = {}; UIEditorTabStripInteractionResult result = {}; bool focused = false; }; UIEditorTabStripInteractionFrame UpdateUIEditorTabStripInteraction( UIEditorTabStripInteractionState& state, std::string& selectedTabId, const ::XCEngine::UI::UIRect& bounds, const std::vector& items, const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents, const Widgets::UIEditorTabStripMetrics& metrics = {}); } // namespace XCEngine::UI::Editor