Commit Graph

2 Commits

Author SHA1 Message Date
f427699ac6 refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
  instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
  test discovery (math, core, containers, memory, threading, debug,
  components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
  from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
  build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
f8e7edd2c1 Add OpenGL triangle integration test with GLSL shaders
- Add tests/RHI/OpenGL/integration/triangle/ with main.cpp, CMakeLists.txt
- Add GLSL shaders (triangle.vert, triangle.frag) for vertex/fragment shading
- Use OpenGLVertexArray, OpenGLBuffer, OpenGLShader, OpenGLPipelineState
- Disable depth test to allow 2D triangle rendering
- GT.ppm reused from D3D12 triangle test (0% diff)
2026-03-22 02:30:52 +08:00