Commit Graph

37 Commits

Author SHA1 Message Date
f401a54806 docs(rendering): tighten planning and viewport docs 2026-04-10 17:14:27 +08:00
f917040e9a docs(api): add gaussian splat pages and fix doc generators 2026-04-10 17:12:55 +08:00
6b90c2f6c3 docs(api): sync xceditor roots and model importer 2026-04-10 17:08:37 +08:00
225f533c7c docs(api): refresh rebuild status and close recovery wave 2026-04-10 00:10:08 +08:00
9b074e3020 docs(api): record editor stale-page cleanup audit 2026-04-10 00:06:13 +08:00
31756847ab docs: sync api and planning docs 2026-04-08 16:07:03 +08:00
4616e6fd1f docs: expand rendering core docs 2026-04-03 15:30:47 +08:00
19bd38ab15 docs: sync rendering pass execution docs 2026-04-03 15:10:37 +08:00
e5cb79f3ce chore: sync workspace state 2026-03-29 01:36:53 +08:00
4a12e26860 docs(api): fill OpenGL command list passthrough docs 2026-03-28 02:28:46 +08:00
94795cb34d docs(api): deepen OpenGL buffer texture and enum docs 2026-03-28 02:21:38 +08:00
bce938ac58 docs(api): deepen OpenGL vertex array and view docs 2026-03-28 02:08:28 +08:00
36097869c0 docs(api): deepen OpenGL fence layout and sampler docs 2026-03-28 01:39:57 +08:00
664fec73bc docs(api): deepen OpenGL pipeline state docs 2026-03-28 01:18:34 +08:00
7015736fdf docs(api): deepen OpenGL swap chain shader and framebuffer docs 2026-03-28 01:11:07 +08:00
c01944871d docs(api): deepen OpenGL screenshot pool and queue docs 2026-03-28 00:50:49 +08:00
6bde199393 docs(api): deepen D3D12 query heap and shader docs 2026-03-28 00:40:56 +08:00
cd756ec9a3 docs(api): refine D3D12 render pass and framebuffer docs 2026-03-28 00:25:34 +08:00
f55c6d8ffb docs(api): deepen D3D12 sampler and screenshot docs 2026-03-28 00:18:24 +08:00
114985d698 docs(api): document D3D12 swap chain and descriptor heap 2026-03-28 00:09:30 +08:00
7d6032be23 docs(api): document D3D12 queue and allocator behavior 2026-03-27 23:56:43 +08:00
d38c991688 docs(api): refine D3D12 buffer docs 2026-03-27 23:49:37 +08:00
6d0a61e70d docs(api): deepen OpenGL helper backend docs 2026-03-27 23:44:21 +08:00
ca6a4be994 docs(api): expand OpenGL view and D3D12 texture docs 2026-03-27 23:33:59 +08:00
0c8a3e90ec docs(api): expand fence and framebuffer docs 2026-03-27 22:48:58 +08:00
14e9190a35 docs(api): refactor OpenGL and D3D12 binding docs 2026-03-27 22:40:58 +08:00
c7ef9191e4 docs(api): deepen D3D12 and OpenGL backend docs 2026-03-27 22:09:58 +08:00
bf79bd344e docs: rebuild audio and core api docs 2026-03-27 19:18:53 +08:00
9e66a81514 docs: refactor Components API content 2026-03-27 16:15:00 +08:00
5c8042775c docs: rebuild Rendering API content 2026-03-26 21:32:43 +08:00
8f486611d5 docs: rebuild Threading API content 2026-03-26 20:59:59 +08:00
5ca5ca1f19 docs: rebuild Scene API content 2026-03-26 19:34:24 +08:00
dc252502ac docs: rebuild Memory API content 2026-03-26 18:02:29 +08:00
ce2eee32e3 docs: rebuild Input API content 2026-03-26 17:39:53 +08:00
ec4edb2689 docs: remove redundant Debug umbrella page 2026-03-26 17:27:30 +08:00
2e2316aa55 docs: rebuild Debug API content 2026-03-26 17:21:44 +08:00
6244b586bb refactor api documentation structure 2026-03-26 16:45:24 +08:00